About me
Hi! I’m Tom Lunday. I am a systems & technical designer with a decade of game development experience. When it comes to my design work, I am always focused on following the fun and creating new ways of thinking for a player to engage with. I find the most interesting experiences to be the ones that are easy to learn but constantly push players to learn and adapt new ways of playing. Systems are the glue that hold games together. While I always strive to create interesting methods of thinking, my main goal is to support other developers I am working with to bring their best ideas to fruition. This has become what I strive to do in all things game development, pushing my skills to showcase other’s legendary talent. When not working on games you can find me grinding the local competitive pinball scene, cooking, or hosting midnight double features of the worst movies I can find.